HRT 1.4 (that means high resolution textures) is a remastered graphics modification for GTA: San Andreas (2004). Purpose of the mod — is to provide improved graphics with preservation of original game's atmosphere using remade textures that are maximum similar to the original ones by colours, contrast and other parameters, but made in really high definition; it also contains improved and fixed models and other features. The mod is the development.
Main page » News and development reports

LAn2: LODs

Added: 16 May 2016
Image from HRT 1.4 mod

Resolution of the LODs textures in HRT 1.4 is increased in few times. Thanks to this objects will be in very good quality even on the far distance. In the same time this feature still working on us as optimization and help us to save some performance. Read more.

Updated look of the news

Added: 15 May 2016
There were made some changes on the site — another design of the news. Previously, in short news text (that displaying on the main page and on the news archive) were displayed few little images from those, there were displayed in the full news. But now I decided to make the site more modern: in a short news will be displaying only one image, but a big one, at width of all news block. Read more.

LAn2: Some other fixed places and buildings

Added: 05 May 2016
Image from HRT 1.4 mod

There is the newest report about development of HRT 1.4 mod.

This new report is connected with the previous one. I've boasted of improved model of the laundry that in the original game was with incorrect proportions — door was in few times bigger then our hero, but what a shame — I've made a misprint on the LAUNDRY sign. Now it was fixed.

Also I want to show a lot of new places... Read more.

LAn2: Some fixed places

Added: 21 April 2016
Image from HRT 1.4 mod

Unfortunately, the original game, despite the quality level of debugging, has a lot of shortcomings in quality of the models. There are and «gaps» on the models, and incorrect collisions, and bad mapping with either squeezed or stretched textures, and incorrect proportions. Exactly these situations I try to fix in the mod. Read more.
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