28 April 2014 (22:11)
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Development reports are released with long frequency recently, but development of HRT 1.4 does not stands still! Today we will talk about submarine. As you remember, in San Fierro (on SFe section on which I work) we have a submarine near the pier; it named USS Numnutz (pronounced numb nuts; this is and joke of GTA: San Andreas developers, and reference to real USS Nimitz carrier). So, this submarine, as all other objects, was retextured in HRT 1.4 (pier near it too). Model of submarine fixed, was added low intensive movable reflection to create an illusion of surface gloss — you will see this in dynamic in game. (Windows textures of building with non-ideal seamless will be fixed later). You can see this screenshots also on Mod DB. | |